Brimstone

= Town Info =

Brimstone is a small underground settlement ~1/2 kilometre west from the starting area.

The surroundings of Brimstone appear to have been host to a separate settlement at one time, but have since been abandoned, with the exception of Brimstone. Most of the profits of Brimstone are made by trading large amounts of tools, coal, and iron. Much of the nearby terrain is unchanged from before, a thick patch of forest surrounding the settlements rear.

While the primary portion of the settlement is a community center with free basic supplies, tools, and beds, people who want their own chunks of space are given lots located in the ocean beside Brimstone, and can be accessed via airlock in the Nature Room (a part of the community center). People who are only temporary residents, or do not require their own homes often reside in the Community center or Nature Inn (see places of interest).

At the moment, the innards of Brimstone are essentially finished, excluding lots rented to other individuals. While the inside of the structure and it's mines are safe, monsters have been found to wander in from the forest. However, there is a "safe zone" within the large castle walls of brimstone, hence the 75% safety level. Stay indoors at night. Building rules are lax, so long as structures are unobstructive to other player's homes/property. That being said, it is usually not an issue, as most residents are temporary looking for a place to get started, trade, or crash for the night.

Mining
Brimstone is built on top of very large coal and iron deposits. The mines underneath have been thoroughly explored, but more iron and coal are confirmed to be present, and many places have not been explored to the deepest level. Mines in Brimstone are PUBLIC, so be respectful.

Places of Interest

 * The Nature Room, located under the ocean, with another guest room with supplies. This is accessible via the ocean, or via the Community Center.
 * The Nature Inn, the first and only official "Inn" at Brimstone. Located underground (near diamond level), the nature in is a very large underground ecosystem, with a lake, 3 trees and plenty of grass. Cows, pigs, and sheep have all been sighted occurring naturally within. The Nature Inn has 5 rooms, 4 of which are free (The Wood Room, Cobble Room, Nature Room, and Lake Room). The Master Suite, which is not free, is rented indefinitely to Venturebros.
 * Brimstone also has a trade-post in Drzewo Lodu.

Surroundings
Brimstone is surrounded by ocean on one side, and forest on the other. NOTE: If you cut down a tree, please replant it.

Travel
Brimstone can be reached by three methods:


 * Taking the bridge/railway from spawn to the community center.
 * Entering the Nether portal at spawn, and using the rail system to get to the Brimstone portal. This path is the shortest available, and will deposit you directly under the Community Center.
 * Enter one of the mining entrances scattered nearby, and navigate the caves to Brimstone. NOTE: This is nearly impossible, and not recommended.

History
Brimstone began as a small cobblestone hut built under an outcrop of land over the ocean a short distance outside of spawn by SonofBrimstone (now known as Sven or Sven Brimstone) on August 13, 2011. As time passed, the hut expanded, until it was a small structure. As supply stores grew, Sven built his first major extension, adding a second floor, and guest room stocked with a small number of basic supplies. As time went on, the settlement grew to include a dock, incinerator, Nether portal for transport, nature room, and finally an airlock for ocean access. Brimstone has since been redone with wood for aesthetic purposes, as wood is now plentiful.

Future Plans

 * More underwater "Lots" for the public to use.
 * Set up trading deals with other settlements to try to kickstart some form of an economy.