Cartography

Cartography is when you use mapping or image manipulation software in order to create maps. This includes Towns, World maps and even floor plans. They are only useful in the Humble Abode when defining an area, since they can easily look up directions on the Cartograph, but it only displays terrain data. So to define areas on the Humble Wiki you can use the simple systems below.

History Of Cartography
The Original Cartograph was first made in 2010 using one of the original Minecraft cartography systems, a newer system was introduced in 2011 which was 3-D and allowed players to zoom in and examine any area on the map that were not underground, the system is still used today. The Cartograph was useful for looking at new towns or for administrators to find grief easily.

The first ever map; with territories was made in December 2012 for the short World 7, displaying the world. The idea of territories was added when the spawn area was marked out; and following the trend, another user marked out a large snowy zone, and soon all the area was taken up by seven territories. The names of the territories were criticized for being unneeded and useless, and that evolved into a the current sector system for defining areas. Areas were not given official names accept for a sector number; and are rather named by the player by trending.

Cartography and current uses
Cartography of areas is usually only used when displaying extra server graphics and does not have any many practical uses, except when generalizing an area. Since the maps were started to be generated by server mods at World Nine, usual mapping programs which made it easier to make political/sector maps were now obsolete since the seed were no longer useful.